Hi, I’m Bobby, a software developer / video game enthusiast / struggling writer from near the sea in soggy old England. Check out anything that’s here, but please don’t ever leave.
This great-looking Sokoban-like has some excellent levels, but too few of them.
Baba is game. Mechanics are modifiable. Game is fun and challenging.
Celeste answers the question ‘how can you make a plot really work in a video game?’. It’s a question we should all be asking more often, particularly when this is the answer.
See all Nintendo Switch reviews for the complete set. I am also writing a series of One Hour reviews which are more concise, and cover games I’ve played briefly, for free. And there’s more: I’ve recently started a series of ‘Switch Notes’, which summarise a game in ten points I consider most important.
I have a huge amount of software I’ve cobbled together over the years, gathering dust on my hard-drive. Some of this is worthy of releasing, and I’ll be doing exactly that, slowly. First up is Stealthtacks, a simple Pinboard client.
As of October 2019, I’m working on a little experiment called Bunner, a simple turn-based 2d puzzle game.
I’ll release more in due course, probably first via GitHub.
I’m maintaining a league table of all the Switch games I’ve played, whether I’ve reviewed them or not. It will be updated regularly, and the latest version will always be available here. Spoiler alert: Breath of the Wild is the greatest Nintendo Switch game, and will probably remain so.
Subcribe to this RSS feed of all Nintendo Switch reviews to get regular updates, or follow me on Twitter @bobbyjackdotme for even more noise.